Wildebeest Chess

Invented by: R. Wayne Schmittberger, 1987

Game hierarchy

• Game
    • Generic Chess
        • Generic x10
            • Generic 11x10
                • Wildebeest Chess

Board

FEN: rnccwkqbbnr/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/RNBBQKWCCNR w KAka - 0 1

Piece Types

Internal NameNameNotationAdded ByNotes
KingKingKGeneric Chessroyal; can castle
PawnPawnPGeneric Chesscan promote; en passant; pawn structure evaluation
QueenQueenQWildebeest Chesstrap king on back rank bonus
RookRookRWildebeest Chesscastling partner; open file bonus; trap king on back rank bonus
BishopBishopBWildebeest Chesscolorbinding evaluation; outpost bonus
KnightKnightNWildebeest Chessoutpost bonus
CamelCamelCWildebeest Chesscolorbinding evaluation
WildebeestWildebeestWWildebeest Chess 

Game Variables

Name = "Wildebeest Chess"
Invented = "1987"
InventedBy = "R. Wayne Schmittberger"
NumberOfSquareColors = 2
FENFormat = "{array} {current player} {castling} {en-passant} {half-move clock} {turn number}"
FENStart = "#{Array} w #default #default 0 1"
Array = "rnccwkqbbnr/ppppppppppp/11/11/11/11/11/11/PPPPPPPPPPP/RNBBQKWCCNR"
DeduplicateMoves = false
StaticExchangeEvaluation = true

Declared in Generic Chess:

StalemateResult = Loss
PromotionRule = Standard
PromotionTypes = "QW"
BareKing = false
EnPassant = true
PromotingType = Pawn
CastlingType = King

Declared in Generic x10:

PawnMultipleMove = Wildebeest

Declared in Generic 11x10:

Castling = Wildebeest

Rules

MoveCompletionDefaultRule
BasicPromotionRule
EnPassantRule
CheckmateRule
Move50Rule
FlexibleCastlingRule
RepetitionDrawRule

Evaluations

PawnStructureEvaluation
DevelopmentEvaluation
LowMaterialEvaluation
ColorbindingEvaluation
RookTypeEvaluation
OutpostEvaluation

 
 

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